Wayfarer Tribe Lore

The Wayfarer Tribe are a group of semi-nomadic people who occupy a general territory that includes the region close to Oasis. One of the many groups of people who have reverted to a more primitive way of life, relying on hunting and gathering, the Wayfarer Tribe is made distinct by their shared cultural identity. They revere a common ancestor, the Wayfarer, whose great heroic deeds are passed down in legend. The Wayfarer is known to the tribe as a man of great wisdom and strength who travelled the land, helping those in need and righting wrongs, before he settled down in his old age to found their tribe. There are many lessons known as being 'from the Wayfarer', including simple parables and more complex tales, but they can be summarized by the messages they teach.

Lessons from the Wayfarer
Downfall of the Old Ones (Tech Aversion)

Above all, the Wayfarer is known in the lessons for shunning the use of pre-war technology. It is said that he never used a weapon he didn't craft with his own hands. Pre-war technology is what led to the great fires which destroyed the old ones and left the wasteland so barren and scarred, and gave birth to monsters; this lesson is generalized to almost everything made before the bombs fell, from clothing to medicine to weaponry. While it is not forbidden to use pre-war technology when in a life or death situation with no alternative, it is strongly looked down upon and considered weak to use anything other than what can be made with one's own hands. Those who use guns more than is necessary are looked down on as weak, and can be subject to harsh bullying for it; some have even been exiled from the tribe. However, reshaping the ruined junk of the old world into new tools is encouraged. The Wayfarer Tribe generally does not understand complex machinery, and consider the machines that speak to be haunted by spirits, and to generally be frightening.

Blood Ties (Faction Bond)

Regardless of physical parentage, through the Wayfarer the tribe is of one blood, and it is paramount to be loyal to one another and protect the bloodline. Those adopted into the tribe, whether by marriage or by acceptance from the chief, are made of one blood as well through a binding ritual - but it is rare to be accepted without thorough proof of loyalty. It is expected that all of the Wayfarer tribe treat each other at least as close as cousins, if not siblings. Generally they respect and revere their elders; even the Chief and Shaman will defer to someone with more life experience when it's best.

Ley of the Land (Hard Yards)

The Wayfarer tribe pride themselves on their knowledge of the territory they occupy. They have been a part of this land for a long time, roaming it and experiencing it, and it is part of their myths and legends. Their knowledge of the flora and fauna of the region is unmatched, and they move over the rocky ground with ease.

Roles
Chief (x1) - The guiding force of the tribe, their leader.

Shaman (x1) - The spiritual guide of the tribe and their lead healer.

Villager (x4) - The common people of the tribe.

Coming Features
- New trait: Buff to unarmed strikes, melee damage resist

- New trait: Crafted weapons do more damage

- New drawback: Poor aim with guns, chance to fail at reloading

- New drawback: Unable to use complex machines, some crafts disabled

- More tribal themed crafts

- More tribal roles as the faction expands

- Ability to dowse for water, dig wells

- Unique crop: sunflowers, sunflower based food & cosmetic items

- Tribal tattooes (maybe)